Monday, June 18, 2018

Dishonored: The Knife of Dunwall - Improvisation Run - Twitch VOD

Now that we've finished vanilla Dishonored, it's time to keep going with the DLC. Starting with The Knife of Dunwall, the developers at Arkane started making a ton of improvements to the core game that had a huge impact of the end-user experience.

Remember, if you wish to watch these get recorded live, you should subscribe to my Twitch channel:

The most immediate change was to Blink. Unlike Corvo, Daud has the ability to stop time and precisely aim where he lands. This might sound minor, but it makes it a lot easier to perform some of the trickiest maneuvers. Where Corvo has to carefully time his blinks while in the air, Daud can simply hold still, cease gravity's pull, and accurately jump to his destination. This change was so welcome that it became part of Corvo's arsenal in Dishonored 2.

And though the performances often fall flat, the addition of voice acting did much to solve the problem where the player character's silence felt uncanny. In also helps to have Billy Lurk serve both as an assistance and a soundboard for Daud to play off of.

This is also where Dishonored starts to experiment with more non-lethal tools. The staff at Arkane seemed nervous about making non-lethal tools function similarly to lethal tools, but it was a start. Even in this run, we found more than a few uses of Chokedust both defensively, to retreat, and offensively, as cover to safely knock out enemies mid-combat. If memory serves, Brigmore Witches would further expand on the potential for non-lethal play.

Which is why we'll continue with that next time.

Thursday, June 14, 2018

Dishonored - Improvisation Run - Part 3 - Twitch VOD

It's been really fun to play Dishonored on stream, for all the people who joined in. In this last session, we were able to finish the Campaign in Low Chaos.

Remember, if you want to see this content as it's being recorded live, be sure to follow my Twitch channel at The next time I have a variety stream slot open, I'll continue with the Dishonored DLC (Knife of Dunwall/Brigmore Riches).

Credit to both IGN and AARONMACKENZIE for their videos on the High Chaos run of the game. It made it easier to talk about them with a visual handy.

Monday, June 11, 2018

Interactive Friction Presents: A Way Out - Part 1 (Twitch VOD)

Welcome to a new chapter in Interactive Friction. Sam and I are glad to get back to playing games, but the sad fact is neither one of us has enough time to produce the highly edited content you guys are used to from us. For that reason, we've decided to transition to the more accessible territory of streaming, much like my Dishonored LP.

To that end, here is the first of our VODs from our 3 sessions on A Way Out. If you want to see more content like this live, as it happens, by sure to subscribe to my Twitch channel at

Apologies for Sam's audio early on. After about 10 minutes, he eventually recognizes and fixes the problem.

Thursday, May 24, 2018

Dishonored - Improvisation Run - Part 2 - Twitch VOD

Those of you who have been following my streams know that I've been busy recording A Way Out with Sam.

With that out of the way, I returned, at least briefly, to my run of Dishonored.

One of the big topics that came up in the middle of the recording was the really strange, casual sexism that does exist within the game. Some of it is less overt, like the fact that all the female characters are in some subservient role. Most of background ladies are either brothel workers or maids in some capacity. Stuff like this is hard to notice unless you're aware of the issue and are actively looking for it.

Thursday, May 3, 2018

Dishonored - Improvisation Run - Part 1 - Twitch VOD

I've been wanting to play Dishonored for an LP ever since I completed the Hitman Let's Play series, but I was struggling to find time to do it.

Then in walked streaming into my life, and suddenly what would've been a huge commitment is now much easier on my time.

The idea for this run to be more "improvisational" than I usually am when playing Dishonored or any immersive sim. When I play for myself, I tend to save scum. If something goes wrong, I'll glad boot up an old save and do it again. And since I'm constantly on the Quick Save key, I'm rarely thrown back too far.

Since so many of the great stories from this genre are born from screwing up and adapting in the face of adversity, I want to force myself to roll with the punches. Since nobody enjoys watching someone else save scum, doing this on stream will force me to break the habit.

It's also nice to have a presence to bounce ideas off of while playing the game. Knowing someone is watching makes it easier to roll with my train of thought and communicate my ideas.

Anyway, I hope you enjoy. If you want to watch this live whenever I next record, be sure to follow my Twitch channel.