Friday, March 2, 2018

Kingdom Hearts Primer - X: Back Cover - Episode 2 - So Whatever

At last, the Kingdom Hearts Primer comes to a close.

If you're curious about Sam's thoughts on Persona 3 and it's extra epilogue, The Answer, you can check out his post on them here.

Remember, as of the time of this post, the reveals regarding Riku's new outfit, Vanitas, and the new footage from the Monster's Inc world had not happened. Considering how much time Sam and I have spent on this project, we were getting exhausted by the hype train. I still stand by what I said, in that I need to see Kingdom Hearts 3 in my hands before I believe it's done, but you have to understand the context behind the statement.

This movie as a whole occupies a bizarre place. The fact that it's part of "Final Chapter Prologue" implies there is some relevance to Kingdom Hearts 3, but I just don't see it. Nothing here feels like it is of any consequence.

I'm left with a bizarre mixed of excitement at Kingdom Hearts 3, exhaustion from the Primer series, and confusion as to what Back Cover implies is in store for the franchise's future.

Wednesday, February 28, 2018

Kingdom Hearts Primer - X: Back Cover - Episode 1 - Bearly Deloved

We're so close to truly, honestly finished out this Primer series. Just one more episode after this one.

I don't actually have a whole lot to add here in the post-script. It's almost sad that Back Cover is the last thing we talk about in this project. Not much of note happens, and the whole film comes across as milquetoast.

Monday, February 26, 2018

Kingdom Hearts Primer - 0.2 Birth by Sleep: A Fragmentary Passage - Episode 4 - The Kingdom Hearts Hype Train

And here comes the finale of 0.2

At the time we recorded this video, the trailers that were release earlier this month had not yet come out. Nor was the announcement that the game's release date would be formally revealed at E3 this year.

As much as those reveals did a lot to warm my heart to the idea of Kingdom Hearts 3 again, I still stand by my earlier statements that Kingdom Hearts 3's hype train started to grow into a massive problem. Part of why the most recent reveals were so important was that they give off the impression that Kingdom Hearts 3 might actually be finished some time soon.

Sam and I also talked about the prospect of shorter, character-focused RPGs and how much we'd be willing to spend on them. I'd like to pose that question to you guys reading this as well:

  • Would you be interested in a shorter, 4-6 hour RPG?
  • How much would be willing to spend on it if you are?
Mostly, I want to know if you guys are as into that idea as Sam and I are.

Saturday, February 24, 2018

#115 Resident Evil 7 - Biohazard : Inside the VR Headset

(Credit to this artist for the font)
Ever since a friend(?) asked me to join him in campaigns across Dead Space 3, Resident Evil 5, and Resident Evil 6, I have tried to broaden my horizons and open up to the horror genre. Up until then, I had avoided them like the plague because I was (for lack of a better phrasing) afraid to be scared. With mixed results, I've dived into the previous Dead Space games, Amnesia, Outlast, and a couple of others. This is why Resident Evil 7: Biohazard caught my attention last year despite not caring too much for RE6. Game critics and personal friends of mine who played it sang its praises, raising more than a few eyebrows.

But instead of rushing out to buy it, I waited... I waited because Resident Evil 7 would serve as a flagship game for the virtual reality headset Sony had created for the PS4. This wasn't just some mediocre extra mode that takes 5-10 minutes to play to stick some “VR Compatible” sticker on the box: The entire game was fully playable in VR from start to finish. Since I had already made plans to buy a PS VR headset, I decided to hold off on getting Resident Evil 7 until then. One Christmas and one playthrough later, and now I want to talk about the game, VR, and how they affected my opinions of each other.

Friday, February 23, 2018

Kingdom Hearts Primer - 0.2 Birth by Sleep: A Fragmentary Passage - Episode 3 - A Good Character Piece

Surprising everyone, we have a lot of good things to say about Kingdom Hearts in this episode.

At the end of this episode, we begin to talk about how A Fragmentary Passage is a solid, 2-4 character piece (that also shows off the technology that will be used in Kingdom Hearts 3). The fact that it is such a concise, yet mostly complete experience is a large part of what makes it so successful.

As much as I love RPGs, the commitment required to finish most of the games in that genre is a huge barrier, especially as I come into a part of my life where I generally don't have to worry about being able to afford games. Persona 5 was one of my favorite games last year, but it's not easy to recommend a 100+ hour game to somebody. And it's especially not easy to dedicate the time to it.

Though it's hardly a great example of the genre, stuff like this and Alpha Protocol shows that it is possible to make RPGs that players don't have to spent months of their life playing. Undertale also did that only a few year ago. I'd love to see more RPGs so this route, if only for the selfish reason that it slides into my schedule more effortlessly.