Tuesday, July 3, 2018

Dishonored 2 - Improvisation Run - Part 1

And at last we move on to the main event: Dishonored 2.

While I really like the original Dishonored and its DLC, it's undeniable that Dishonored 2 improved onto it in many ways big and small. Even post-release, there were a number of additions to the game that further separated it from its predecessor.

I went on a lot about it at the start of the stream, but "Custom" difficulty is one of the smartest ideas I've ever seen. Considering so much of the immersive sim's appeal is in the ability to tackle problems in the way you feel is best, giving players the ability to tailor the difficulty to their own preferences is the most logical conclusion of that.

Of course we're going to play as Emily. Even before Dishonored 2 came out, I thought a lot of Corvo's powers weren't all that great. By comparison, Emily has not only a better suite of powers, but they synergize and combine a lot better than many of Corvo's. Especially once the late game upgrades start to kick in, Emily can set up interesting combos that her father could never dream of. Hopefully, as I continue my journey, I can show off at least some of these.

In terms of non-lethal play, Dishonored 2 added a few invaluable tools to lessen the pain of attempting such a run. While in combat, if an attack is parried, the player can take a staggered guard and choke them out, rendering them alive, but unconscious. This allows a skilled fighter to still complete a low chaos/non-lethal run when if they find themselves incapable of sneaking around successfully. Furthermore, they gave players the ability to do a non-lethal, but loud drop take-down. This allows for a loud, but otherwise pacifist run of the game.

Though the premise of Delilah's coup is a silly one, it's one of those things that needs to be accepted just so that the story can progress. There's some cool things that Dishonored 2 does with it's plot and chaos systems in this game, and I look forward to talking more about them.

Monday, July 2, 2018

Dishonored: The Brigmore Witches - Improvisation Run - Part 2 - Twitch VOD

At long last, we were able to stop Delilah and save the Princess Emily from her fate as one of Delilah's puppets. This is the end of Dishonored: The Brigmore Witches.

If you wish to see content like this being recording live, remember to follow me on Twitch at https://www.twitch.tv/newdarkcloud or on Twitter @newdarkcloud.

Saturday, June 30, 2018

#119: Vampyr: The Never-Ending Struggle

When I popped the disc for Vampyr into my PS4, I wasn't entirely sure what I should be expecting. I knew the broad strokes: That I was taking the role of a surgeon, newly turned into a vampire during the Spanish Flu epidemic in 1918 London. But beyond that, I knew nothing about the what the game could be. Starting a New Game, before I became a creature of the night, a message popped up on screen:

“In this game, difficulty is tied to your actions. The more lives you take, the easier the game will be.”

Without knowing it, I was already introduced to one of the most fascinating concepts in Vampyr. Other vampire games before this have tried to capture the constant push and pull between a bloodsucker's need to maintain their humanity and their need to feed. Vampires: The Masquerade – Bloodlines, for one, did this through the “humanity” mechanic inherent to the tabletop RPG series it draws from. The way Dontnod's Vampyr chose to systematize this inherent push and pull has stuck with me long after I finished my adventure because of how clever and unique it is.

Friday, June 29, 2018

Interactive Friction Presents: A Way Out - Part 3 (Twitch VOD)

Welcome to the final part of Interactive Friction plays A Way Out. This is the final part of our playthrough of the game, and one of the better parts of the game. Or at least, one of the most interesting parts of it.

If you want to watch content like this as it is recorded live, be sure to follow my Twitch at https://www.twitch.tv/newdarkcloud

Tuesday, June 26, 2018

Dishonored: The Brigmore Witches - Improvisation Run - Part 1 - Twitch VOD

And so we being the second of Dishonored's story-based DLCs: The Brigmore Witches.

Unlike the previous DLC, we weren't able to finish the whole thing in a single session. The plan will be to finish the last mission and then transition into Dishonored 2 if there is time remaining.

If you wish to see content like this, be sure to follow me on Twitch at https://www.twitch.tv/newdarkcloud