Let it be said that I really, really dislike Darcy. While he has an interesting backstory and character, it does ever go anywhere. And as previously stated, his relationship to Mike is one of the most static relationships in the game. Whether or not he likes or hates you, nothing really changes about him and how he reacts to you. In a game like this, that really stands out.
Anaphysik made a great point about the reputation system. That is: What Mike actually feels about any character in the game is left entirely up to the player. The game gives you the possible interpretation that you are just manipulating them to suit your whims, whatever those whims may be. It is also possible for players to make what Mike says what he genuinely feels. It's all left to interpretation. The game itself generally assumes nothing about the player and his/her attitudes, which is a point I want to elaborate more on when we get further into the game.
My question that I posed to you viewers still stands: Do you consider Alpha Protocol to be a "good" game? It's a difficult question because it really depends on what you are looking for in a game. Some people will be put of by the admittedly rather mediocre gameplay, some will adore the way the game handles choices, and even more will find the way the game handles dialog to be off-putting. None of these states are mutually exclusive either. While I personally enjoyed Alpha Protocol, there is no denying it is a flawed game. What do all of you guys think and why?
I have heard many stories in the past about Alpha Protocol being glitchy, but honestly this recording was the first time I've seen the glitchiness firsthand. It was actually quite amazing to me the amount of bugs we encountered. I can hypothesize that it has something to do with how FRAPS, the stream, and the game itself interact with each other because this is an oddity to me.
Confession: When I first played through the game (Recruit/Hard/Assault Rifles), I ALSO put very few points into either Sabotage or Martial Arts. I didn't think I would need either of these skills. Because of that, I became all too familiar with the 8-12 numbers keypads and super difficult hacks/lock-picks because I put no points into Sabotage. I learned from my first playthrough, and I can only hope that those who watch this and decide to play Alpha Protocol learn from my mistakes.
Did I seriously call him "Mikey" at the end of this episode? Good lord!
(As a side note: Whenever Aldowyn stomps on a guard, I think of this clip from LA Noire.)