Saturday, June 30, 2018

#119: Vampyr: The Never-Ending Struggle

When I popped the disc for Vampyr into my PS4, I wasn't entirely sure what I should be expecting. I knew the broad strokes: That I was taking the role of a surgeon, newly turned into a vampire during the Spanish Flu epidemic in 1918 London. But beyond that, I knew nothing about the what the game could be. Starting a New Game, before I became a creature of the night, a message popped up on screen:

“In this game, difficulty is tied to your actions. The more lives you take, the easier the game will be.”

Without knowing it, I was already introduced to one of the most fascinating concepts in Vampyr. Other vampire games before this have tried to capture the constant push and pull between a bloodsucker's need to maintain their humanity and their need to feed. Vampires: The Masquerade – Bloodlines, for one, did this through the “humanity” mechanic inherent to the tabletop RPG series it draws from. The way Dontnod's Vampyr chose to systematize this inherent push and pull has stuck with me long after I finished my adventure because of how clever and unique it is.

Friday, June 29, 2018

Interactive Friction Presents: A Way Out - Part 3 (Twitch VOD)

Welcome to the final part of Interactive Friction plays A Way Out. This is the final part of our playthrough of the game, and one of the better parts of the game. Or at least, one of the most interesting parts of it.

If you want to watch content like this as it is recorded live, be sure to follow my Twitch at

Tuesday, June 26, 2018

Dishonored: The Brigmore Witches - Improvisation Run - Part 1 - Twitch VOD

And so we being the second of Dishonored's story-based DLCs: The Brigmore Witches.

Unlike the previous DLC, we weren't able to finish the whole thing in a single session. The plan will be to finish the last mission and then transition into Dishonored 2 if there is time remaining.

If you wish to see content like this, be sure to follow me on Twitch at

Friday, June 22, 2018

Interactive Friction Presents: A Way Out - Part 2 (Twitch VOD)

Interactive Friction returns with the second part of our three part series on A Way Out.

We successfully found A Way Out of jail. And now, we're in another predicament. With Harvey and the police after us, we need to evade our pursuers and get revenge. Will we find A Way Out of this? Or will the Oscars defeat us once and for all?

If you wish to see content like this recorded live, be sure to tune in to my Twitch channel at

Monday, June 18, 2018

Dishonored: The Knife of Dunwall - Improvisation Run - Twitch VOD

Now that we've finished vanilla Dishonored, it's time to keep going with the DLC. Starting with The Knife of Dunwall, the developers at Arkane started making a ton of improvements to the core game that had a huge impact of the end-user experience.

Remember, if you wish to watch these get recorded live, you should subscribe to my Twitch channel:

Thursday, June 14, 2018

Dishonored - Improvisation Run - Part 3 - Twitch VOD

It's been really fun to play Dishonored on stream, for all the people who joined in. In this last session, we were able to finish the Campaign in Low Chaos.

Remember, if you want to see this content as it's being recorded live, be sure to follow my Twitch channel at The next time I have a variety stream slot open, I'll continue with the Dishonored DLC (Knife of Dunwall/Brigmore Riches).

Credit to both IGN and AARONMACKENZIE for their videos on the High Chaos run of the game. It made it easier to talk about them with a visual handy.

Monday, June 11, 2018

Interactive Friction Presents: A Way Out - Part 1 (Twitch VOD)

Welcome to a new chapter in Interactive Friction. Sam and I are glad to get back to playing games, but the sad fact is neither one of us has enough time to produce the highly edited content you guys are used to from us. For that reason, we've decided to transition to the more accessible territory of streaming, much like my Dishonored LP.

To that end, here is the first of our VODs from our 3 sessions on A Way Out. If you want to see more content like this live, as it happens, by sure to subscribe to my Twitch channel at

Apologies for Sam's audio early on. After about 10 minutes, he eventually recognizes and fixes the problem.