Monday, May 27, 2019

Detective Work - LA Noire - Part 3

Cole Phelps (Badge One-Two-Four-Seven) has finally graduated from the machinations and diverse plots of the Traffic desk and onto the grim, yet fulfilling work of a Homicide Detective.

Unfortunately, it's the worst desk in the entire game, and with the second worst partner: Rusty Galloway.

The problems with Homicide will become more evident later on, but for now take my word that the arc for the desk is unsatisfying.

Friday, May 24, 2019

Making Magic in the Arena - Esper Control

Since the Elusive Target didn't take anywhere near as long as I anticipated, I opted to stream some Magic Arena for another hour or so.

So what better time than now to play what appears to be the best deck in Standard: Esper Control.

The deck can be found here.

Versions of this deck have been around ever since Domanaria, thanks to Teferi, Hero of Dominaria. That card is the backbone of the deck, and the win condition. The end goal is to play him, and eventually get to his -8 ultimate. From there, his -3 can shuffle himself back into the deck so that his owner will never deck out, as the opponent slowly withers away while their permanents and lands get exiled.

Thursday, May 23, 2019

Hitman 2 - Elusive Target - The Undying Returns

After a miraculous recovery from the mysterious poison that nearly claimed his life, I regret to inform you once again that critically acclaimed actor Seam Bean has passed away.

I won't deny that I was somewhat disappointed about how this mission was a near exact duplication of the very first Elusive Target against The Undying.

I hope that this is the setup for a remixed third target that does something to surprise players. but I don't have much more to add beyond that.

Thursday, May 16, 2019

Detective Work - LA Noire - Part 2

Our work on the mean streets of 50s LA continues. As Traffic Detective Cole Phelps (Badge Twelve-Fourty-Seven), we're forging a reputation with each new case we crack. The bigger our exploits, the easier it will be to climb through the rankings.

This is Detective Work: LA Noire.

To clarify points made in the video, while Rockstar published this game, it was developed by Team Bondi in Australia. That said, there are a number of design choices we see in LA Noire that a typical of Rockstar games, so I feel it's still worth talking about them.

Tuesday, May 14, 2019

Detective Work - LA Noire - Part 1

Lately, thanks to my own personal run of the Ace Attorney games, I've had police procedurals on the brain. Though not a detective game in the strictest sense, I was hoping that streaming The Council would help to satisfy that itch.

Turns out I was wrong. As interesting as it was mechanically, The Council doesn't have much to offer in terms of notable content beyond that initial conversation piece. Thus, it behooves me to move onto a game I know I have much to say about.

Welcome to LA Noire!

LA Noire is a game I have decidedly mixed feelings about. On one hand, I'm a sucker for detective fiction, and it's a very polished example of that. On the other hand, there are a number of problems I have both with the game and the circumstances surrounding it's development. We'll get more into it as we proceed, but this episode lays the groundwork for future discussion.

Tuesday, May 7, 2019

Making Magic in the Arena - War of the Spark Draft

Since I attended the pre-release for War of the Spark, I received a free coupon for a Tradition Draft in Magic Arena. Now, while I already spent that coupon, I did well enough in the free draft that I earned enough gems to cover another attempt.

So I figured, why not do this draft on stream, to show off my limited skill in... Limited.