Sunday, August 2, 2020

Mind Games - Prey (2017) - Part 2

The Mind Games continue, only this time I'm not alone. My old friend Mathias, who is just as much a fan of this game as I am, if not more so, will be joining me for the duration of this series.

Together, we'll restore functionality to the Looking Glass, and set off on a quest to fulfill the wishes of our previous incarnation. And along the way, we'll attempt to piece together the puzzle of Morgan Yu.

Thumbnail courtesy of Sam Callahan.

Wednesday, July 29, 2020

Making Magic in the Arena - Jumpstart

Jumpstart is one of the innovative and interesting formats I've seen the designers at Wizards of the Coast come up with. This weird hybrid format, combining the focus of pre-constructed decks with the variety that comes from a Limited format like Draft or Sealed.

Though boxes of it are hard to come by and too expensive when they are, largely due to Covid-related manufacturing issues, a version of it has come to MTG: Arena for us to play in the meantime. Is this new way to play all it's cracked up to be? Or is Jumpstart dead in the water?

Let's find out.

Sunday, July 26, 2020

Mind Games - Prey (2017) - Part 1

I can't believe I haven't played this one on stream yet, especially since it's one that I never tire of. Arkane Studio's Prey is one of, if not the, most criminally underappreciated and undersold games of 2017.

Where Dishonored and it's sequels derive heavily from the Thief franchise that game before it, Prey drinks from the same well as System Shock did. In all but name, this is the closest we'll get to System Shock 3 until the actual System Shock 3 exits development hell.

It is my hope that by the end of this series, you will come to love this game the same way I do, if you haven't already.

Credit to Sam Callahan for providing the thumbnail.

Wednesday, July 22, 2020

In League with the Legends - A.R.A.M.

Recently, League of Legends implemented a new feature called "The Lab", where it will introduce experimental modes of play that are unique from the others.

For our first round in the Lab, we play a classic mode from League of Legends: ASMR... I mean ARAM, short for "All Random All Mid". Four random champions are selected, and after a mulligan the deck is built based on those champions.

Which means that there's no need for us to build anything for it. Let's just dive in and see what happens.

Monday, July 20, 2020

Magic: The Gathering - Commander Night Playback - Achieving the Moral Victory

Statistically speaking, if a 4-player pod are building and playing decks are similar power levels, any one player should win roughly 25% of the time. This means that players should expect to lose the vast majority of their matches.

While this week's matches fall into that other 75%, I still managed to get in my licks and make an impact on the board.

Almost on accident, our first match went in a tribal direction. One of my friends ran Goblin-tribal with Muxus, Goblin Grandee. Another ran Morophon, the Boundless as a God-tribal deck, and the third player ran a Gishath, Sun's Avatar deck with dinosaurs.

So what tribe did I go with: Human Advisor, of course! And thanks to Bruvac, the Grandiloquent, I have the perfect commander for my Advisor-tribal deck. (wink wink)

Time Twister - Crash Bandicoot 3: Warped - Finale

This episode has been a long time coming. Since we began our adventures with the remade PS1 games back in November or December, depending on how you're counting, we've had many incredible journeys across fantastical worlds.

But all good things must come to an end. And this series is no different. Today, we collect the remaining gems and relics and place the finishing touches on our adventures. Afterwards, one last confrontation with the good doctor is all we needed to end this story... until next time of course.

Thursday, July 16, 2020

Making Magic in the Arena - Brawlin' with Bolas

Especially after that last MTG Arena stream with the Esper/Sultai Control decks, I've found myself growing somewhat disinterested in the current standard environment. For that reason, it was important to give something else a try in order to keep me going.

That's when I remembered that time I played Brawl using Nethroi as my Commander. Those matches were some of the best I've had in Arena for a good long while, and maybe continuing down that path would rekindle the spark I have for the game.

Naturally, when picking a Commander, the first one that comes to mind is good ol' Tricky Nicky. After doing a bit of research into Brawl deckbuilding, I found a good-looking decklist that I wanted to try out. The only change I had was replacing the Rakdos Guildgate with a Temple of Malice.

Let the games begins!

Monday, July 13, 2020

Magic: the Gathering - Commander Night Playback - Green is Too Powerful

It is often said that green is the most powerful color in Commander, possessing a glut of useful tools that feel almost disproportionate to what other colors are capable of. Of course, I've played decks that use Green, like Muldrotha and Marisi, but I've never played a mono-Green deck...

...until now. One of the members of our playgroup handed me a decklist that he wanted me to play on his behalf if he wasn't able to join us. When game time was upon us and he hadn't show up, the very least I could do was honor his wishes.

So it came to pass that I ran Jolrael, Mwonvuli Recluse, with a deck designed around using both of her abilities to build an unstoppable board of powerhouse creatures. Standing in the other corners were Arcades, the Strategist, Sygg, River Cutthroat, and Sethron, Hurloon General.

Thursday, July 9, 2020

Making Magic in the Arena - Under Control

Now that Core Set 2021 has been given some opportunity to percolate in the wilds, it's time to delve back into the Arena to see what we experience.

We played two decks today, both Control decks. Though one was in Esper colors and the other was in Sultai.

Monday, July 6, 2020

Magic the Gathering - Commander Night Playback - Casual Game of Thrones

Well, this was supposed to be the week I went to Anthrocon. You might be surprised to know that there is some fierce competition in the intersection between furries and MTG players. I have a Kenrith and a Muldrotha deck that I've been prepared for the occasion, but obviously the quarantine rightfully cancelled those plans. Covid-19 just makes such travel unsafe.

But whenever one door closes, another one tends to open. One of the members of our playgroup has a friend that they've wanted to teach Magic to for a while, and so I joined the two of them for a more beginner-friendly, casual Commander match that we could use to teach the rules of the game.

This gave me an opportunity to play one of my more "for fun" decks, helmed by Queen Marchesa (long may she reign) because Monarchy is one of my favorite mechanics to introduce to a multiplayer game.

My play group member brought out their Sygg, River Cutthroat deck, and handed their friend a Gishath, Sun's Avatar deck because everyone loves big stompy dinosaurs!

Sunday, July 5, 2020

Time Twister - Crash Bandicoot 3: Warped - Part 3

After a short break, we're ready to continue our adventures through time. We're so close to our inevitable confrontation with Dr. Cortex and the evil Uka Uka that it won't be much longer now.

But first, I lose my patience with bastard cops who keep ramming into me. All Cops Are Bastards.

Apologies for the audio in this one. I suspect I know why it's such buggy, and I should be able to fix it next time.

Wednesday, July 1, 2020

In League with the Legends - Playing the Long Game

Core Set 2021 is just coming out, and the meta for MTG Arena is going to be in flux because of it. So while we give things time to settle, let us return to Runeterra to see play a few matches with some new decks/strategies.

This time, we'll be aiming to play the long game, with tactics intended to stall out and out value aggressive decks over time.

As always, thanks to MobaLytics for sourcing all of these excellent deck ideas.

Deck Lists:
  • Endure Spiders/Aristocrats:  
  • Heimer Control:

Monday, June 22, 2020

Magic the Gathering - Commander Night Playback - The Return of King Kenny

There's nothing quite like a knock-down, drag out battle where every player gets the chance to take command of the game at least once. Three decks, all of the same relative power level, making strong plays, and sowing fear and excitement into their competitors.

This was the exact kind of match that we had in our EDH game yesterday, and I'm still thinking about how incredible it was.

Instead of adhering to our usual Cockatrice budgetless deck construction, I made the choice to run the version of Kenrith that I had built for myself in real-life, with the intention of playing it at Anthrocon (RIP travel plans). While the deck's paper variant does run a few tutors, I swapped them out for some cards in the maybeboard to adhere to our table's rules.

Sunday, June 21, 2020

Time Twister - Crash Bandicoot 3: Warped - Part 2

Our trip down nostalgia lane continues as we continue to take down Cortex's henchmen, snatching the crystals out from under him in this quest across time and space.

Next up we enter the domains of two devious mad scientists. First up, Dr. Nefarious Trophy: Keeper of time and creator of the Time Twister we've been using to traverse the course of history. And once we've cleaned his clocks, we'll start to prepare for the machinations of Dr. N Gin.

It's an epic of the ages, and there's no telling when we'll be next.

Wednesday, June 17, 2020

Making Magic in the Arena - Jund Sacrifice (Ikoria)

There's been a series of much needed shakeups in Standard as of late, and the dust appears to be finally settling. This isn't the first we've experienced bans on this channel, and we'll be able to adjust as we always do.

Thankfully for us, the field is wide open, and we'll be able to see new decks, and a few old ones that were forced out, take the stage. It's time to throw that Cat in the Oven, because Jund Sacrifice is back baby.

Monday, June 15, 2020

Magic the Gathering - Commander Night Playback - Commanders Die!

Commanders die!

If you aren't an EDH player, that phrase means absolutely nothing to you. But for the rest of us, this is a huge difference. Previously, whenever a commander returned to the commander zone, it never hit the graveyard so any death triggers would not activate.

Thanks to a recent statement by the Rules Committee, we are in a new era of Commander. We are finally freed from the tyranny of technicality.

And I could not think of a better way to celebrate than to build around a creature that I've wanted to for a long time, but was dissuaded from doing so by the old rules. The card that was forever trapped in the 99 until now: Elenda, the Dusk Rose.

My hybrid Vampire-tribal/Aristocrats build went up against Urza, Lord High Artificer, the Ur-Dragon, and the partners Pako/Haldan.

Sunday, June 14, 2020

Time Twister - Crash Bandicoot 3: Warped - Part 1

After our detour through the wreckage of Raccoon City, it's time to go back to our PlayStation platforming nostalgia series. Though a few months have passed since our last sojourn with the blunder from down under, neither Crash nor his sister Coco are any worse for wear.

With a new threat from old enemies on the loose, we're in for one final adventure. The crystals are scattered through the ages, and it's time for us to step into the Time Twister to reclaim them before Dr. Cortex can.

The Spooky Bois Play - Resident Evil 3 - Resistance

Since we wrapped up Resident Evil 3's campaign last week, David and I thought it might be fun to play the other game that came packaged in with it: A co-op multiplayer game titled "Resident Evil: Resistance".

It was certainly... an experience.

Wednesday, June 10, 2020

In League With the Legends - Bilgewater Special

While I suspect that these protests will still be ongoing by the time this goes live on my blog and YouTube, I want to reiterate that this footage was recorded, and this post was written during the protests against police brutality following the murder of George Floyd by Minneapolis police office Derek Chauvin.

This is not an isolated incident, and such occurrences are well-known and feared by the American-American community, and other minority communities across both the US and the world.

As small a platform as I have, it is nonetheless a platform. To that end, I want to share some resources that might help you join in supporting our brothers and sisters struggling in the fight for justice. Do note that this list is far from comprehensive, but a good way to get started.

Research-based solutions to the systemic police violence:

Resources to get educating and involved:

Places to donate:
Once you've finished doing your part to show solidarity with those protesting a violate, fascist police state, we can proceed to lead a nation of pirates and sea monsters to victory against fascist police states by giving them the ol' Bilgewater Welcome.

Both of the decks we're playing today are heavily focused around using the new cards from Bilgewater, with support from the Shadow Isles and Freljord respectively, to entirely different yet effective ends.

As always, I take the deck ideas that I use in this show from Mobalytics. The decklists are as follows:
  •  Deep Monsters: 
  • Tempo Sejuani:

Sunday, June 7, 2020

The Spooky Bois - Resident Evil 3 - Finale

This is normally the part where I would that we are "at last" finished with Resident Evil 3, but that would imply we played it for very long. The truth is that this was actually an extremely short series, this being the third episode. And yet, we have already arrived at it's conclusion.

With my friends David Phillips and Andre Doucet in tow, I had nothing to fear braving the final act of this adventure to save Raccoon City.

Ignore all the evidence of your lying eyes and ears. I am, in fact, a good video gamer.

Wednesday, June 3, 2020

Making Magic in the Arena - Nethroi Brawl (And Some Kenrith)

Just to add some variety to my usual streams, I figured that it would to challenge myself to do something new in Magic the Gathering: Arena. For that reason, I thought it would be fun to give Brawl a shot.

Building myself some new brews to test out this new (to me) format, let us see how the format, and my deck-building, holds up.

You can find both my Kenrith and Nethroi lists on TappedOut.

Monday, June 1, 2020

Commander Night Playback - Enigma's Birthday Bash

Finally, after two long weeks of no Commander gameplay from my playgroup due to extenuating circumstances, we managed to gather enough players for a round of my favorite Magic format. And on my birthday, no less.

That's right, we're playing Tiny Leaders! No, wait. I mean EDH. Of course, I mean EDH.

We only had time for one match, but it was a good one. I played a deck helmed by Tayam, Luminous Enigma. My opponents ran King "Drivin'" Macar, and Gavi, Nest Warden respectively.

Sunday, May 31, 2020

The Spooky Bois Play - Resident Evil 3 - Part 2

Our mission in Raccoon City continues, as David and I continue to chronicle the tale of Jill Valentine and Carlos Oliveira. Last time, we managed to make it to the Kendo Gun Shop after besting the Nemesis in a rooftop confrontation. The proprietor gave us a key to the alley on the side of the store, which should hopefully get us back to the train station.

Hopefully, nothing bad happens and we escape unharmed. Then again, what could possibly go wrong.

Thursday, May 28, 2020

In League with the Legends - Scouts and Lux Karma

It's been some time, so let us take a short reprieve from Magic the Gathering: Arena to delve back into Legends of Runeterra. Since we last entered Summoner's Rift, a new nation, and a brand new set of cards, has made its way into the game and people have been playing around with them to great effect.

So of course, we have two new decks that make use of these mechanics in different ways. Sit back, relax, and join we for a few rounds.

As always, the deck lists I use are taken from MobaLytics.

Sunday, May 17, 2020

The Spooky Bois Play - Resident Evil 3 - Part 1

After my wildly successful run of Resident Evil 2's remake back in early 2019, I couldn't possibly pass up the opportunity to go do a similar playthrough for Resident Evil 3.

Thankfully, my friends David Phillips and Andre Doucet were in agreement, and together The Spooky Bois are back in town.

Special thanks to Sam Callahan for working on this thumbnail for me as well.

Wednesday, May 13, 2020

Making Magic in the Arena - Jeskai Cycling

Every now and then, a deck comes to light that is so surprising in it's effectiveness that it takes seeing it in action to truly understand how powerful they can be. This is one of those types of decks.

That's right, we're staying in the bike lane with a Jeskai Cycling deck. Don't be fooled by the fact every non-land card in the main deck is either common or uncommon. In the hands of a good pilot, this deck can make miracles happen.

Allow me to demonstrate.

Decklist taken, as always, from MTGGoldfish.

Monday, May 11, 2020

Magic: The Gathering - Commander Night Playback - Choices, Both Good and Bad

Some EDH games don't take too long, only about an hour or so. Others can be marathons where the tides ebb and flow, each player taking their turn in the hot seat until someone is eventually able to establish that final lock to close out the match once and for all.

This week, my table played both of types of games last night. The first of which was the one that wrapped up quickly. I piloted a combo deck using Gyruda, Doom of Depths, and my opponents were Vial Smasher/Ikra Shidiqi (with Obosh as the companion), Jarad, Golgari Lich Lord, Mairsil the Pretender, and Mayael the Anima.

Sunday, May 10, 2020

Egg Hunt - Spyro 3: Year of the Dragon - Finale

What a bitter sweet moment this is. We have completed our long journey, starting by saving dragons imprisoned in crystal and ending by rescuing the next generation from the clutches of an evil sorceress.

And yet, this means that our time with gaming's most iconic, adorable little dragon have come to an end. Not only are we done with Year of the Dragon, but the whole Reignited Trilogy. What a ride it's been.

Wednesday, May 6, 2020

Making Magic in the Arena - Lurrus Control (And I Muse About Companions)

Ikoria has proven itself to be a set of intriguing and mechanically complex new mechanics, from the new Keyword Counters to the Mutate ability many of it's non-Human creatures come equipped with.

This is the first deck we've played this season that makes use of one of the most controversial new mechanics: Companion. There are 10 creatures in Ikoria that have the companion keyword, each with their own unique condition that, when satisfied, allows us to cast them from the sideboard. However, we may only designate a single one of them as our Companion, and only a single copy of them.

The one we chose for this deck is a build-around, where most decks won't be able to neatly slot it in without preparation. That said, we don't need to warp our core strategy too great in order to take advantage of it. Yes, as the title of this post suggests, that Companion is Lurrus of the Dream Den.

Credit to MTGGoldfish for providing the deck list used in this episode.

Monday, May 4, 2020

Magic: The Gathering - Commander Night Playback - Photo Finish with Nethroi

We're back with another Commander Night Playback. And naturally, I wouldn't be coming at you with a new build than my playgroup gracious allowed me to test out.

Thanks to the combination of Ikoria and Commander 2020 coming out at the same time, my mind has been aflutter with new build ideas. In particular, I became enamored with the new legendary creatures in Abzan (White/Black/Green) colors. For this match, I brought in Nethroi, Apex of Death, with a deck focused around making the most of his mutate ability to accrue value after every one is running low of resources.

My opponents were Sygg, River Cutthroat, Lukka, Coppercoat Outcast, and Kykar, Wind's Fury. And before you ask, we do allow planeswalkers as commanders at my table. (One day, they'll just be legal, but until then I'll always be arguing in favor of them.)

Sunday, May 3, 2020

Egg Hunt - Spyro 3: Year of the Dragon - Part 5

It's time for us to leave Evening Lake, and enter the final phase of our adventure. The last hub world, Midnight Mountain, awaits us with it's vast quantities of treasure and dragon eggs.

But before we get to that, we must fight our way through another one of the Sorceress's monsters.

Wednesday, April 29, 2020

Making Magic in the Arena - Sultai Flash (Ikoria)

It's a new set, and a new season of decks to play around with in Magic the Gathering: Arena, with the release of Ikoria.

Since one of my favorite decks since the support for it was added in Core Set 2020, the Flash deck, got some shiny new tools, what better way to start the season off than by playing around with these new tools, even if it seems moving from Simic to Sultai.

While I must credit this deck for the core skeleton I based my own on, I ended up heavily modifying it to create my own version, which is the one used in this video.

Monday, April 27, 2020

Magic: The Gathering - Commander Night Playback - Xyris Draws Me to Victory

What is this? Are we actually back? After spending... *checks notes*... almost half a year on indefinite hiatus, I think it's finally time to bring Commander Night Playback back to the masses.

For those of you who aren't familiar with this series, our objective is to recap and do a postmortem analysis of the Commander games my playgroup run on Cockatrice every Saturday. This session had me equipped with one the newest commanders from Commander 2020: Xyris, the Writhing Storm.

I had run this deck in the previous session. Thanks to some bad luck with my draws, I wasn't able to secure the land drops required to even garner a board presence, let alone win the game. It was worth running again just to see if it would perform better with a more fortunate hand. My opponents this time were running Jarad, Golgari Lich Lord and The First Sliver respectively.

Sunday, April 26, 2020

Egg Hunt - Spyro 3: Year of the Dragon - Part 4

Our elusive Egg Hunt continues, and today we complete Midday Gardens fully, and get as much of Evening Lake done as we possibly can before the next boss fight.

Fun fact: Evening Lake is the only hub world in the entire trilogy that has portals underwater.

Thursday, April 23, 2020

In League With the Legends - Ezreal Karma and Corina Control

Another Runeterra stream, and another two fun decks to experiment with. And as a master of the long game, I'm naturally inclined towards those lovely control decks.

Ezreal has become one of the most well-known control finishers, so it was only a matter of time we'd try one of his variants. All we have to do is hit enough of our opponent's units with our effects to transform him, which will allow us to just play our hand out to end the match.

But there's another new contender on the block in the form of Corina Veraza, who can absolutely decimate an opponent if the game goes late with a powerful board clear ability. If that doesn't just end the game, it'll open up the way for us to close it with some of our other effects.

Thanks to MobaLytics for providing a handy list of cool decks for me and everyone else to try out, like the ones seen in this video.

Deck Codes:

Wednesday, April 15, 2020

In League With the Legends of Runeterra - Endure Spiders and Mageseeker Lux

We're still on the Legends of Runeterra bandwagon, and I don't see us stopping anytime soon. This game has really caught my attention, and it's still amazing what Riot has managed to do with the Collectible Card Game genre.

And of course, we wouldn't be on brand if I didn't eventually try to run some form of control deck.

As a reminder, I get all the decks I run from MobaLytics.

Deck Import Codes:

Sunday, April 12, 2020

Egg Hunt - Spyro 3: Year of the Dragon - Part 3

On this Easter Sunday, I can think of no better way to celebrate than we going to hunt for eggs...

Dragon Eggs, obviously. Spyro still needs our help to have the next generation of dragon kind. What did you think I was talking about?

Wednesday, April 8, 2020

Making Magic in the Arena - Red Deck Wins

Giving the sheer number of decks that I have piloted in Magic the Gathering: Arena, it was only a matter of time that I would eventually give a version of this deck a shot at some point. No matter the Standard, this archetype always exists.

That's right, we're playing Mono-Red/Red Deck Wins. Our goal is to play a bunch of cards and turn them sideways.

The decklist can be found here.

Sunday, April 5, 2020

The Marvelous Duo Meets the Fantastic Four - Ultimate Alliance 3 Epilogue

At long last, our Disney/Marvel overlords have seen fit to deliver new campaign content to Marvel: Ultimate Alliance 3 in the form of the game's final planned update for the Expansion Pass. This time, instead of a series of challenges, we have an almost two hour long campaign that takes place after the events of the main story.

As always, my Marvelous Duo teammate Acharky joins me for one more adventure.

Wednesday, April 1, 2020

In League With the Legends of Runeterra - Kinkou Elusives and Rivershaper Fiora

While it's been nearly a month since the last time I talked about Legends of Runeterra, I've still been playing it regularly. And as my interest in Magic the Gathering: Arena's current standard declines, it's begun to take up the slack as my new "primary" digital card game.

That doesn't mean Magic: Arena gameplay is going to stop, but it does mean that it'll be slowing down for a time, until something shakes up the current meta.

With that said, I'm head over heels for Runeterra. It's such a breath of fresh air.

The decks I play with are taking from the meta tier list at MobaLytics.

If you're interested in running them yourself, the codes to import them are below:

Sunday, March 29, 2020

Egg Hunt - Spyro 3: Year of the Dragon - Part 2

The Sorceress and her army of rhynocs are still out there, with all of the dragon eggs we have yet to rescue. We can't afford to let them down, so our Egg Hunt continues here in the Forgotten Realms.

We're making progress in Spyro 3: Year of the Dragon.

Monday, March 23, 2020

Egg Hunt - Spyro 3: Year of the Dragon - Part 1

We find ourselves once more into the Dragon Realms, after our second stint in the Australian Outback. After our last adventure, the land was at peace, yet that can't last forever. Lo and behold, a new plot begins to unfold.

A group of thugs from a far away land have spirited away this year's brood of dragon eggs, and the holes they crawled in through aren't big enough for the dragons of this land to burrow through. Fortunately, our young, intrepid Spyro is just the right size, and with enough experience under his belt to take on one more quest.

Off we are to the Forgotten Realms, on an Egg Hunt of grave import.

Warp Room - Crash Bandicoot 2: Cortex Strikes Back - Finale

And just like that, our collaboration with Dr. Cortex has reached it's conclusion. Despite the forces marshaled against us and our bandicoot friend, we have collected every last crystal and gem. And thanks to our friends and opposition, we can finally see through the good doctor's plans for world domination.

Lucky us, we're just in the right position to put an end to his plans.

Wednesday, March 18, 2020

Hitman 2 - Expansion - Haven Island Resort

This... has been a long time in the making. I haven't played a Hitman game on stream since July, over half a year ago. Although I had my reasons then, I can't deny that I've been wanting to play this level ever since it came out in September.

Nonetheless, I'm back and ready to improvise my way into another assassination.

Monday, March 9, 2020

Warp Room - Crash Bandicoot 2: Cortex Strikes Back - Part 2

Once again we find ourselves back in the Warp Room, obtaining the crystals in order to help Dr. Cortex save the world(?)... while also obtaining the gems so that Dr. N Brio can top him.

But enough about that. All you need to know is that in this episode, we meet Tiny Tiger, my first furry crush. The hero we both need and deserve, protecting us from our own naivete in trusting an evil scientist.

Wednesday, March 4, 2020

Making Magic in the Arena - Temur Reclamation

Sometimes, it's not enough to just control the board and wait for a power creature to end the game. One might not want to just ramp all day while locking the opponent out of card draw and instant speed spells, but nor do they wish to be aggressive.

And in a situation like that, there's really only one thing left to do: Generate an absolutely enormous amount of mana and bump it all into a gigantic spell to instantly finish off the enemy.

You can find the decklist here.

Sunday, March 1, 2020

Warp Room - Crash Bandicoot 2: Cortex Strikes Back - Part 1

After our adventures in Avalar, Spyro is busy enjoying a much needed vacation over at Dragon Shores. While he's enjoying the carnival games, soaking up sun-rays, and watching films at the theater, we have other allies to return to.

And so we find ourselves in the Australian Outback once more, as the marsupial we know unwittingly embarks on a new trial. This time, Dr. Cortex is an... ally?

Things may not be as they appear as we enter the Warp Room for Crash Bandicoot 2: Cortex Strikes Back.

Wednesday, February 26, 2020

Making Magic in the Arena - Azorius Control (Theros)

I have a confession to make. When it comes to Magic, I am a control player at heart. Nothing pleases me more than watching my opponent squirm as I strategically extract, counter, and destroy their key pieces long enough for me to overpower them in the late game.

And thanks to one special card, we're able to execute that strategy.

I'm dreeeeeeeeeaaaaaaaaaaaam, dreeeeeeeeeeeeaaaaaaammmm traaaaaaaawwwwlin'.

(Check out the decklist here.)

Sunday, February 23, 2020

Seasonal Vacation - Spyro 2: Ripto's Rage - Finale

It was fun while it lasted, but sadly our Seasonal Vacation must come to an end. With the aid of our superflame, we make short work of our adversaries and tie up all of our pending loose ends.

And once all pending tasks have been cleared, we'll be free to relax and soak up a few rays at Dragon Shores. Spyro's been dying to go their since the start of the trip, and it's about time we indulged our little dragon pal.

Wednesday, February 19, 2020

Legends of Runeterra - Card Games and Conversations

As someone with next to no interest in League of Legends, and someone who has been following news regarding Riot over the past few years, I was originally going to pass on Legends of Runeterra.

But as people I knew started playing it, and talking positively about it as a game, beyond being a good League of Legends tie-in, I grew intrigued. Now that I've tried the game myself, I've been having such a good time that I wanted to talk about it.

Wednesday, February 12, 2020

Making Magic in the Arena - Grixis Discard

Once more, we find ourselves venturing into Magic: Arena, this time with a deck I've fallen in love with for Theros standard. People who know me know that one of my favorite color combinations in Grixis, and we have a concoction that best shows off what it can do: Grixis Discard.

I can't claim credit for the deck though. The idea came from Dev from Strictly Better MTG, whose deck tech you can check out here.

My formula for this list is only slightly different from his, but it's still mostly the same deck. You can find my list here.

Wednesday, February 5, 2020

Seasonal Vacation - Spyro 2: Ripto's Rage - Part 3

Despite the serenity of the home world we now reside in, not all is well within the world of Avalar. Even discounting Ripto's machinations, there's plenty of trouble brewing between the local residents of each world. And we're just the right shade of purple dragon to deal with their problems.

Or at least play them off each other enough to make a profit.

Wednesday, January 29, 2020

Making Magic in the Arena - Mono Black Devotion

Theros: Beyond Death has finally arrive to Magic: Arena, and with it a whole host of new and returning cards and mechanics. One of those mechanics is Devotion, and no card is more representative of Devotion's power than one of the MTG communities old favorites: Gary Asphodel.

And with Gary back in Standard, it's only natural that mono-black devotion is one of the most commonly built decks in the new format. Like many others, I was also eager to hop onto the Gary train.

I took the decklist I was using from here, but it appears to have been modified in the time since.

Sunday, January 26, 2020

Seasonal Vacation - Spyro 2: Ripto's Rage - Part 2

As the winter chill sets in, and snow starts to fall on the ground, what better time to continue our Seasonal Vacation in the realm of Avalar with our good buddies Spyro the Dragon and Sparx the Dragonfly.

With the permanent superflame, we're sure to have a significantly easier time helping the various citizens we encounter along the way.

Wednesday, January 22, 2020

A Quick Run - Hades

With the impending release of Theros block in Magic: The Gathering, and having heard a lot about how the game has changed since I last played, I figured now was a good time to dive back into Supergiant Games's latest work, still currently in Early Access: Hades.

Like Elspeth and so many, many characters in Greek myth, let us attempt to escape the underworld.

Sunday, January 19, 2020

The Marvelous Duo - Ultimate Alliance 3 - The Danger Room Update

Despite a few delays, my good friend Acharky and I would never miss out on an opportunity to be Marvelous, and this latest update to Ultimate Alliance 3 allowed us to do just that.

Join us as we talk about comics and media while taking on newcomers Iceman, Gambit, Cable, and Phoenix. And then, we take the Danger Room for a spin and do some Infinity Challenges.

Sunday, January 5, 2020

Seasonal Vacation - Spyro 2: Ripto's Rage - Part 1

The plan after finishing Crash was to run the new Marvel Ultimate Alliance 3 content with Chris, but I foolishly forgot that I had uninstalled the game some time ago.

So instead I decided to start playing Spyro 2: Ripto's Rage. Welcome to the magical world of Avalar, where we've been summoned to toast a new threat. And naturally, with new challenges comes and expanded arsenal.

Thursday, January 2, 2020

Down Under - Crash Bandicoot (PS4) - Finale

At long last, we have arrived at our final destination. After braving the trials and tribulations scatted across these isolated islands off the coast of Australia, our pal Crash Bandicoot, the blunder from Down Under, has foiled his creator's plans for world domination via an army of mutated animals, and save his girlfriend Tawna.

His island castle burning crumbling, burning down around him, Dr. Neo Cortex has only one though: Revenge. Ambushing the reunited couple as they pilot their escape blimp, creator and creations clash.

In this episode, we conclude our adventures in the outback, with special guest Chris, from the Marvelous Duo.