Sunday, October 18, 2020

Halo: Combat Evolved - First Drop - A Blind Playthrough - Part 2

The plot thickens on our first mission with the Master Chief. Where we saw a simple weapon with the potential to terrify and/or eliminate the Covenant, the truth was so much more sinister. Our military leaders, such is their wont in their endless hubris, unleashed and awakened sinister forces that threaten all life.

Thankfully, we're here to see if we can clean up the mess and stop The Flood from spiraling out of control.

And as always, thanks go to Sam Callahan for the thumbnail.

Sunday, October 11, 2020

Halo: Combat Evolved - First Drop - A Blind Playthrough - Part 1

With the closure of one series, it's time to start another. And just like before, this one harkens back to a by-gone age in video game history. Though I have no experience with the Halo campaigns, I've obviously played my fair share of their multiplayer modes at the houses of various friends from my childhood. Additionally, I've played many console shooters, all of whom trace their DNA, in some way, back to Halo.

This is a series that's been on my list for a long-time now, and I can think of no better way to run these games than on stream for everyone to watch. Naturally, since I'm running this campaign for the first time, I'm going so blind.

Join me on the new adventure with the Master Chef.

Thumbnail by Sam Callahan.

Thursday, October 8, 2020

In League with the Legends - Journey to the Peaks

Welcome back to the lands of Runeterra, where it's time to conduct another experiment in The Lab. This one is unique, in that it is an entirely single player experience. Two of our newest champions, Leona and Diana, are looking to reach the peak of Targon to face Aurelion Sol. Along the way, they'll each face obstacles and enemies barring their path.

Let us help these champions complete their journey.

Sunday, October 4, 2020

Juiced Up - Crash Team Racing - Finale

For the fourth time, our adventures with the blunder from down under have come to an end. Although the odds are that we'll eventually return to the series once the new Crash game comes out, and It's About Time, for now we can close the book on the bandicoot.

And of course, there are no drivers more fitting to end this series than the titular protagonist. Since we're on the PS4, we also have access to the old-school, retro version of him. Truly, there is no better way to go back to where it all began. My co-host Acharky even agrees with me.

Thursday, October 1, 2020

A Quick Run - Hades - Post Release

It's been quite some time since our last foray through the Greek Underworld with the handsome and kind Prince Zagreus. Back then, the game was still incomplete, even if all of the stages, including the final boss, were ready and waiting for anyone who could brave through a full run.

And yet, much has been tweak, added, or adjusted between then and now. Additionally, the game has a proper ending for players to experience when they finally succeed. Join us, as we take this opportunity to take a few Quick Runs through what has become one of my favorite rougelikes from the past few years, and possibly my favorite game from Supergiant to date.

Wednesday, September 30, 2020

Making Magic in the Arena - Dimir Rogues

It's that time of year again. The Ravnica sets, including War of the Spark, and Core Set 2020 are out, and Zendikar Rising is now in. That's right: Standard Rotation has occurred. And though many powerful spells have left, still many more remain.

Having said that, it's also time to beginning experimenting with new decks for this bold new frontier. And while I'm not convinced it's the most powerful deck in the rotation with four-color Omnath out in the wilds, seeing a viable Rogue tribal deck coming together, and in my favorite two-color combination, how I could possibly play anything else.

That's right. It's time to play Dimir Rogues!

Monday, September 28, 2020

Commander Night Playback - Zendikar Rising Legends Night

Now that Zendikar Rising has officially released, a new set of legendary creatures has been released upon us for our amusement. And naturally, that meant it was a good time to have a theme night. Each of us built a deck based around one of these new legends, similar to how we had our Ravnican Guild Night a few weeks prior.

Just as before, we each rolled for the order we got to choose our commanders. While I didn't go first, I did get the commander I was most interested in. Oddly enough, the creature that stood out most to me as an interesting build around was Akiri, Fearless Voyager. Obviously, the deck focused on the use of equipment to power up and protect my creatures.

The other players chose Yasharn, Implacable Earth, Grakmaw, Skyclave Ravager, Charix, the Raging Isle, and, of course, Omnath, Locus of Creation.

Sunday, September 20, 2020

Juiced Up - Crash Team Racing - Part 3

Our favorite little dragon had to retire back to the Dragon Realms: Something about Gnasty Gnorc coming back for the umpteenth time. Nonetheless, Team Newdarkcloud still needs a new driver to continue our efforts to win the right to face Oxide for the fate of the planet.

Fortunately for both myself and my Marvelous Duo cohort, Acharky, we had another lined up for just such an occasion. Everyone's favorite unreasonably muscular, top-heavy gladiator, Tiny Tiger, is ready to represent!

Monday, September 14, 2020

Commander Night Playback - A Most Perplexing Commander

Most of the commanders you'll see played against you in a match have an obvious direction or set of directions the deck could go: A Yuriko deck is probably going to swarm the table with unblockable ninjas. A Teysa Karlov deck is likely to have some token element and some aristocrats element to out-value the rest of the table. A Korvold deck is going to end your friendship with its pilot. Whatever the case, it's easy to see what it's trying to do.

Other commanders require a little more thought in how they operate. Such was the commander I opted to run at the head of my deck in this last round: Mishra, Artificer Prodigy. I didn't get to show off just what kind of tricks can be pulled with him in this game, playing one of the most fair matches I have ever played. That said, I need you to trust me when I say that despite how the text reads, there are tricks one can pull with him in EDH. Hopefully, I'll be able to show off some of those tricks in the future.

Naturally, my opponents had ploys of their own. One of them was recently enchanted by Homura, Human Ascendant, and opted to build a mono-red deck utilizing him. My fellow graveyard-loving compatriot brought Kathril, Aspect Warper to the board. And last, but not least, the Melek, Izzet Paragon player from before was continuing to break in the deck and grow more comfortable with it.

Sunday, September 13, 2020

Dragon Your Feet - Spyro Team Racing - Part 2

Move over, bandicoot! A new protagonist has seen fit to take the reigns. You could even say that he intends to reignite the race track and set the competition alight. That's right: Everyone's favorite purple dragon has made his way into a crossover than my childhood self could only dream of.

But I tire of dragon my feet. This week, let us continue our adventures in CrashSpyro Team Racing.

Wednesday, September 9, 2020

Making Magic in the Arena - Temur Elementals

The best side-effect of the recent bans that we talked about the last time we entered the Arena was that it forced experimentation and cracked open a standard that had remained pitifully stagnant despite the influx of new cards from Core Set 2021.

As a result, we're seeing decks that just didn't get played enough due to the homogeneity of the pre-ban environment, like Izzet Tempo and Control decks that actually run counter spells. But we're not here to talk about those decks today. 

Rather, I chose to focus on this rad Temur Elemental concept that's been making the rounds. The elemental-tribal package isn't going to be in Standard for long, since Zendikar Rising is due to come out soon. But since the tools are all here, let's enjoy the moment and play with them while we still can.

Monday, September 7, 2020

Magic the Gathering - Commander Night Playback - Mill Wins (Sometimes)

Recently, EDHREC added a new page to their website, detailing the most common and popular combos in the format. And, naturally, as one does when exposed to a new resource of valuable information, I perused it.

Two particular combos, both in Dimir colors, caught my attention, because they resulted in a victory via infinite mill. As someone who loves alternate win conditions (I ran Exodia in my old YuGiOh days), mill is always a strategy that holds my attention. Armed with this knowledge, my reptile brain immediately set to work building a mill deck that I could bring to bear against my Cockatrice playgroups.

To do so, I must of course worship at the altar of Phenax, God of Deception. Answering my prayers, the god jumped to the helm of my deck to help lead my forces into their unconventional battle.

The first of my adversaries ran Heliod, Sun-Crowned. Next, the player who ran Rakdos, Lord of Riots during the Ravnican Guild Night opted to pilot the deck again since he enjoyed running it last time. And finally, Bruna, Light of Alabaster brought up the rear.

Sunday, September 6, 2020

Juiced Up - Crash Team Racing - Part 1

Start your engines, ladies and gentlemen. We're getting started with a new adventure starring the orange blunder from down under: Crash Bandicoot. Only this time, rather that scaling walls and leaping over bottomless pits, we're dodging missiles and bombs as we out-drive and outwit our competition on the race track.

I know I said we were done with PS1 nostalgia when we completed Crash Bandicoot: Warped, but I lied. Fortunately, I'm (mostly) not alone. Once he was finished watching Netflix, my good pal Acharky deigned to join us for these little go-karting escapades.

Wednesday, September 2, 2020

Adventures on the Pride - Furry Edition

It's been over a year since we last adventured upon the high seas. Rusty I may be, the ocean nonetheless calls to me. And I was not the only one to hear the call. The crew may be different (and fuzzier) than before, but no less prideful. 

The SS Pride is no worse for wear. Hoist the Rainbow flag and shove off for fortune and glory!

Monday, August 31, 2020

Magic the Gathering - Commander Night Playback - Ravnica Guild Night

A good way to spice up a Commander playgroup is to run a theme night to force everyone out of their comfort zone in some way. When someone in my Tuesday night crew ran the idea by the rest of us, we were all enthusiastically on board. Voting on a list of options, we unanimously chose a Ravnican Guild Wars night.

Each of us rolled a die, and from highest to lowest roll we chose which guild we would represent. The rules were that our commander had to be in the color combination of the two-color guild. Additionally, it must also be a legendary creature from one of the Ravnica blocks. (Ravnica, Return of Ravnica, and Guilds of Ravnica)

Sunday, August 30, 2020

Mind Games - Prey (2017) - Finale

At last, the Mind Games have reached their conclusion, and it's time for Mathias and I to enter the endgame. The choices we make will determine the fate of both Talos 1 and it's crew, and we must consider the consequences of our actions.

Or do we? Maybe there's more to what's going on then we can see.

As always, thanks to Sam Callahan for working on the thumbnails for this one.

Wednesday, August 26, 2020

In League with the Legends - Quick Draw

It's been almost a month since we've been to the world of Runeterra, and last time we were in the Lab experimenting with ASM... ARAM. This time, we have another new mode to tinker with in the Lab, this time called Quick Draw.

Let us test our luck and skill at improvising with the fleeting hand and limited mana at our disposal. Can we rise above our opponents with quick thinking and finesse, or will they be the ones standing when the dust settles?

Monday, August 24, 2020

Magic the Gathering - Commander Night Playback - Killing Your Own Forces for Fun and Profit

Another week, another couple of rounds of Commander with my playgroups. Yes, you read that correctly.

One of my friends who used to be in the first playgroup but needed to drop out for his new job started up another one with a few others at a time better suited to his schedule. After awhile, I was invited to join the group, and I did so gladly.

Of course, that also gives me more material for this series. I won't go into every match I ever play. That said, as long as my stamina is up for it, I'll write with about those matches that just need to be saved for the record books.

With my new Tuesday group, I brought out a new version of my Syr Konrad list, removing the Mindcrank combo from last time and adding in a density of creatures to get more triggers of his ability. The other players were running Xantcha, Sleeper Agent, the Gitrog Monster, and Heliod, Sun-Crowned.

Sunday, August 23, 2020

Mind Games - Prey (2017) - Part 4

Welcome to another chapter of the Mind Games, as my friend Mathias and I continue our adventures inside Talos 1.

Today, we use Danielle Sho's intense loathing of our brother to unlock the road to Deep Storage, arming ourselves before we blast off into the Cargo Bay before running down to the Life Support to turn the entire station off and turn it back on.

Along the way, we encounter many of the survivors left on the station, making tough choices(tm)(C)(R) that will impact both them and our remaining time on Talos 1.

And as always, thank to Sam Callahan for his work on the thumbnails for this series.

Wednesday, August 19, 2020

Making Magic in the Arena - Orzhov Yorion

It's been a while since we've engaged with the Standard meta-game here in MTG Arena. To be honest, I'd been growing bored and disinterested since it seemed like nothing even the release of Core Set 2021 did anything to shake up or otherwise change the kind of decks being played. It was still mostly Bant/Sultai Ramp, with Temur Reclamation and Mono-Red Aggro trailing right behind, just as it's been for months now.

That all changed thanks to the recent update, banning a number of key cards that forced most of those decks out to make way for new archetypes to take the stage, while we still have the cards from the Ravnica sets and Core Set 2020 to make use of.

You can find the decklist here


Sunday, August 16, 2020

Mind Games - Prey (2017) - Part 3

Once more, we step into a mind game. And once more, my good friend Mathias is joining me for the adventure.

After a brief adventure in the G.U.T.S. of Talos 1, we explore the Arboretum, including "Jupiter's palace at the top of the heavens" and the greenhouse where the staff have more urgent things on their mind. Then, we explore the Crew Quarters to participate in a good tabletop role playing session while eating shockingly bad food from the station's kitchen staff.

We also manage to beat the game... -ish.

Thanks again to Sam Callahan for his work on the thumbnails for the series.

Wednesday, August 12, 2020

A Quick Run - Hand of Fate 2

Lately, I've been burned ever so slightly by both Legends of Runeterra and MTG Arena, but for different reasons. As I was looking for something to play instead, a friend of mine on Twitter started asking about games to play with Twitch integration. Some of the games that came to mind were ones I've already played on stream, like Slay the Spire and Dead Cells, but there was one that I remembered loving, but forgot had Twitch integration.

While I've talked about Hand of Fate a few times on the old Texture Pop podcast, I've never actually showed off either the original game or it's sequel. And since the sequel allows for viewer participation, it seemed like a good idea.

(Apologies for the abysmal audio balancing on this video. I have no excuse for this one, and I should have seen how loud it was while recording.)

Monday, August 10, 2020

Magic the Gathering - Commander Night Playback - Take One Down and Pass It Around

Everyone's had that experience where certain commanders just end up fundamentally warping the game around their abilities. Like that Lavinia, Azorius Renegade player who you just know is playing the Knowledge Pool combo or my own Marisi deck who forces the rest of the table into uncomfortable combat, these are commanders that immediately telegraph that you're not in for a "normal" game of Commander.

Out of the three players who were in the match played, two of us were using such commanders. I was one of them, using a new flying "tribal" deck I had built around Inniaz, the Gale Force. The other game-warping commander was Zedruu, the Greathearted. And our third player had Kess, Dissident Mage as their general.

Sunday, August 2, 2020

Mind Games - Prey (2017) - Part 2

The Mind Games continue, only this time I'm not alone. My old friend Mathias, who is just as much a fan of this game as I am, if not more so, will be joining me for the duration of this series.

Together, we'll restore functionality to the Looking Glass, and set off on a quest to fulfill the wishes of our previous incarnation. And along the way, we'll attempt to piece together the puzzle of Morgan Yu.

Thumbnail courtesy of Sam Callahan.

Wednesday, July 29, 2020

Making Magic in the Arena - Jumpstart

Jumpstart is one of the innovative and interesting formats I've seen the designers at Wizards of the Coast come up with. This weird hybrid format, combining the focus of pre-constructed decks with the variety that comes from a Limited format like Draft or Sealed.

Though boxes of it are hard to come by and too expensive when they are, largely due to Covid-related manufacturing issues, a version of it has come to MTG: Arena for us to play in the meantime. Is this new way to play all it's cracked up to be? Or is Jumpstart dead in the water?

Let's find out.

Sunday, July 26, 2020

Mind Games - Prey (2017) - Part 1

I can't believe I haven't played this one on stream yet, especially since it's one that I never tire of. Arkane Studio's Prey is one of, if not the, most criminally underappreciated and undersold games of 2017.

Where Dishonored and it's sequels derive heavily from the Thief franchise that game before it, Prey drinks from the same well as System Shock did. In all but name, this is the closest we'll get to System Shock 3 until the actual System Shock 3 exits development hell.

It is my hope that by the end of this series, you will come to love this game the same way I do, if you haven't already.

Credit to Sam Callahan for providing the thumbnail.

Wednesday, July 22, 2020

In League with the Legends - A.R.A.M.

Recently, League of Legends implemented a new feature called "The Lab", where it will introduce experimental modes of play that are unique from the others.

For our first round in the Lab, we play a classic mode from League of Legends: ASMR... I mean ARAM, short for "All Random All Mid". Four random champions are selected, and after a mulligan the deck is built based on those champions.

Which means that there's no need for us to build anything for it. Let's just dive in and see what happens.

Monday, July 20, 2020

Magic: The Gathering - Commander Night Playback - Achieving the Moral Victory

Statistically speaking, if a 4-player pod are building and playing decks are similar power levels, any one player should win roughly 25% of the time. This means that players should expect to lose the vast majority of their matches.

While this week's matches fall into that other 75%, I still managed to get in my licks and make an impact on the board.

Almost on accident, our first match went in a tribal direction. One of my friends ran Goblin-tribal with Muxus, Goblin Grandee. Another ran Morophon, the Boundless as a God-tribal deck, and the third player ran a Gishath, Sun's Avatar deck with dinosaurs.

So what tribe did I go with: Human Advisor, of course! And thanks to Bruvac, the Grandiloquent, I have the perfect commander for my Advisor-tribal deck. (wink wink)

Time Twister - Crash Bandicoot 3: Warped - Finale

This episode has been a long time coming. Since we began our adventures with the remade PS1 games back in November or December, depending on how you're counting, we've had many incredible journeys across fantastical worlds.

But all good things must come to an end. And this series is no different. Today, we collect the remaining gems and relics and place the finishing touches on our adventures. Afterwards, one last confrontation with the good doctor is all we needed to end this story... until next time of course.

Thursday, July 16, 2020

Making Magic in the Arena - Brawlin' with Bolas

Especially after that last MTG Arena stream with the Esper/Sultai Control decks, I've found myself growing somewhat disinterested in the current standard environment. For that reason, it was important to give something else a try in order to keep me going.

That's when I remembered that time I played Brawl using Nethroi as my Commander. Those matches were some of the best I've had in Arena for a good long while, and maybe continuing down that path would rekindle the spark I have for the game.

Naturally, when picking a Commander, the first one that comes to mind is good ol' Tricky Nicky. After doing a bit of research into Brawl deckbuilding, I found a good-looking decklist that I wanted to try out. The only change I had was replacing the Rakdos Guildgate with a Temple of Malice.

Let the games begins!

Monday, July 13, 2020

Magic: the Gathering - Commander Night Playback - Green is Too Powerful

It is often said that green is the most powerful color in Commander, possessing a glut of useful tools that feel almost disproportionate to what other colors are capable of. Of course, I've played decks that use Green, like Muldrotha and Marisi, but I've never played a mono-Green deck...

...until now. One of the members of our playgroup handed me a decklist that he wanted me to play on his behalf if he wasn't able to join us. When game time was upon us and he hadn't show up, the very least I could do was honor his wishes.

So it came to pass that I ran Jolrael, Mwonvuli Recluse, with a deck designed around using both of her abilities to build an unstoppable board of powerhouse creatures. Standing in the other corners were Arcades, the Strategist, Sygg, River Cutthroat, and Sethron, Hurloon General.

Thursday, July 9, 2020

Making Magic in the Arena - Under Control

Now that Core Set 2021 has been given some opportunity to percolate in the wilds, it's time to delve back into the Arena to see what we experience.

We played two decks today, both Control decks. Though one was in Esper colors and the other was in Sultai.

Monday, July 6, 2020

Magic the Gathering - Commander Night Playback - Casual Game of Thrones

Well, this was supposed to be the week I went to Anthrocon. You might be surprised to know that there is some fierce competition in the intersection between furries and MTG players. I have a Kenrith and a Muldrotha deck that I've been prepared for the occasion, but obviously the quarantine rightfully cancelled those plans. Covid-19 just makes such travel unsafe.

But whenever one door closes, another one tends to open. One of the members of our playgroup has a friend that they've wanted to teach Magic to for a while, and so I joined the two of them for a more beginner-friendly, casual Commander match that we could use to teach the rules of the game.

This gave me an opportunity to play one of my more "for fun" decks, helmed by Queen Marchesa (long may she reign) because Monarchy is one of my favorite mechanics to introduce to a multiplayer game.

My play group member brought out their Sygg, River Cutthroat deck, and handed their friend a Gishath, Sun's Avatar deck because everyone loves big stompy dinosaurs!

Sunday, July 5, 2020

Time Twister - Crash Bandicoot 3: Warped - Part 3

After a short break, we're ready to continue our adventures through time. We're so close to our inevitable confrontation with Dr. Cortex and the evil Uka Uka that it won't be much longer now.

But first, I lose my patience with bastard cops who keep ramming into me. All Cops Are Bastards.

Apologies for the audio in this one. I suspect I know why it's such buggy, and I should be able to fix it next time.

Wednesday, July 1, 2020

In League with the Legends - Playing the Long Game

Core Set 2021 is just coming out, and the meta for MTG Arena is going to be in flux because of it. So while we give things time to settle, let us return to Runeterra to see play a few matches with some new decks/strategies.

This time, we'll be aiming to play the long game, with tactics intended to stall out and out value aggressive decks over time.

As always, thanks to MobaLytics for sourcing all of these excellent deck ideas.

Deck Lists:
  • Endure Spiders/Aristocrats:  
  • Heimer Control:

Monday, June 22, 2020

Magic the Gathering - Commander Night Playback - The Return of King Kenny

There's nothing quite like a knock-down, drag out battle where every player gets the chance to take command of the game at least once. Three decks, all of the same relative power level, making strong plays, and sowing fear and excitement into their competitors.

This was the exact kind of match that we had in our EDH game yesterday, and I'm still thinking about how incredible it was.

Instead of adhering to our usual Cockatrice budgetless deck construction, I made the choice to run the version of Kenrith that I had built for myself in real-life, with the intention of playing it at Anthrocon (RIP travel plans). While the deck's paper variant does run a few tutors, I swapped them out for some cards in the maybeboard to adhere to our table's rules.

Sunday, June 21, 2020

Time Twister - Crash Bandicoot 3: Warped - Part 2

Our trip down nostalgia lane continues as we continue to take down Cortex's henchmen, snatching the crystals out from under him in this quest across time and space.

Next up we enter the domains of two devious mad scientists. First up, Dr. Nefarious Trophy: Keeper of time and creator of the Time Twister we've been using to traverse the course of history. And once we've cleaned his clocks, we'll start to prepare for the machinations of Dr. N Gin.

It's an epic of the ages, and there's no telling when we'll be next.

Wednesday, June 17, 2020

Making Magic in the Arena - Jund Sacrifice (Ikoria)

There's been a series of much needed shakeups in Standard as of late, and the dust appears to be finally settling. This isn't the first we've experienced bans on this channel, and we'll be able to adjust as we always do.

Thankfully for us, the field is wide open, and we'll be able to see new decks, and a few old ones that were forced out, take the stage. It's time to throw that Cat in the Oven, because Jund Sacrifice is back baby.

Monday, June 15, 2020

Magic the Gathering - Commander Night Playback - Commanders Die!

Commanders die!

If you aren't an EDH player, that phrase means absolutely nothing to you. But for the rest of us, this is a huge difference. Previously, whenever a commander returned to the commander zone, it never hit the graveyard so any death triggers would not activate.

Thanks to a recent statement by the Rules Committee, we are in a new era of Commander. We are finally freed from the tyranny of technicality.

And I could not think of a better way to celebrate than to build around a creature that I've wanted to for a long time, but was dissuaded from doing so by the old rules. The card that was forever trapped in the 99 until now: Elenda, the Dusk Rose.

My hybrid Vampire-tribal/Aristocrats build went up against Urza, Lord High Artificer, the Ur-Dragon, and the partners Pako/Haldan.

Sunday, June 14, 2020

Time Twister - Crash Bandicoot 3: Warped - Part 1

After our detour through the wreckage of Raccoon City, it's time to go back to our PlayStation platforming nostalgia series. Though a few months have passed since our last sojourn with the blunder from down under, neither Crash nor his sister Coco are any worse for wear.

With a new threat from old enemies on the loose, we're in for one final adventure. The crystals are scattered through the ages, and it's time for us to step into the Time Twister to reclaim them before Dr. Cortex can.

The Spooky Bois Play - Resident Evil 3 - Resistance

Since we wrapped up Resident Evil 3's campaign last week, David and I thought it might be fun to play the other game that came packaged in with it: A co-op multiplayer game titled "Resident Evil: Resistance".

It was certainly... an experience.

Wednesday, June 10, 2020

In League With the Legends - Bilgewater Special

While I suspect that these protests will still be ongoing by the time this goes live on my blog and YouTube, I want to reiterate that this footage was recorded, and this post was written during the protests against police brutality following the murder of George Floyd by Minneapolis police office Derek Chauvin.

This is not an isolated incident, and such occurrences are well-known and feared by the American-American community, and other minority communities across both the US and the world.

As small a platform as I have, it is nonetheless a platform. To that end, I want to share some resources that might help you join in supporting our brothers and sisters struggling in the fight for justice. Do note that this list is far from comprehensive, but a good way to get started.

Research-based solutions to the systemic police violence:

Resources to get educating and involved:

Places to donate:
Once you've finished doing your part to show solidarity with those protesting a violate, fascist police state, we can proceed to lead a nation of pirates and sea monsters to victory against fascist police states by giving them the ol' Bilgewater Welcome.

Both of the decks we're playing today are heavily focused around using the new cards from Bilgewater, with support from the Shadow Isles and Freljord respectively, to entirely different yet effective ends.

As always, I take the deck ideas that I use in this show from Mobalytics. The decklists are as follows:
  •  Deep Monsters: 
  • Tempo Sejuani:

Sunday, June 7, 2020

The Spooky Bois - Resident Evil 3 - Finale

This is normally the part where I would that we are "at last" finished with Resident Evil 3, but that would imply we played it for very long. The truth is that this was actually an extremely short series, this being the third episode. And yet, we have already arrived at it's conclusion.

With my friends David Phillips and Andre Doucet in tow, I had nothing to fear braving the final act of this adventure to save Raccoon City.

Ignore all the evidence of your lying eyes and ears. I am, in fact, a good video gamer.

Wednesday, June 3, 2020

Making Magic in the Arena - Nethroi Brawl (And Some Kenrith)

Just to add some variety to my usual streams, I figured that it would to challenge myself to do something new in Magic the Gathering: Arena. For that reason, I thought it would be fun to give Brawl a shot.

Building myself some new brews to test out this new (to me) format, let us see how the format, and my deck-building, holds up.

You can find both my Kenrith and Nethroi lists on TappedOut.

Monday, June 1, 2020

Commander Night Playback - Enigma's Birthday Bash

Finally, after two long weeks of no Commander gameplay from my playgroup due to extenuating circumstances, we managed to gather enough players for a round of my favorite Magic format. And on my birthday, no less.

That's right, we're playing Tiny Leaders! No, wait. I mean EDH. Of course, I mean EDH.

We only had time for one match, but it was a good one. I played a deck helmed by Tayam, Luminous Enigma. My opponents ran King "Drivin'" Macar, and Gavi, Nest Warden respectively.

Sunday, May 31, 2020

The Spooky Bois Play - Resident Evil 3 - Part 2

Our mission in Raccoon City continues, as David and I continue to chronicle the tale of Jill Valentine and Carlos Oliveira. Last time, we managed to make it to the Kendo Gun Shop after besting the Nemesis in a rooftop confrontation. The proprietor gave us a key to the alley on the side of the store, which should hopefully get us back to the train station.

Hopefully, nothing bad happens and we escape unharmed. Then again, what could possibly go wrong.

Thursday, May 28, 2020

In League with the Legends - Scouts and Lux Karma

It's been some time, so let us take a short reprieve from Magic the Gathering: Arena to delve back into Legends of Runeterra. Since we last entered Summoner's Rift, a new nation, and a brand new set of cards, has made its way into the game and people have been playing around with them to great effect.

So of course, we have two new decks that make use of these mechanics in different ways. Sit back, relax, and join we for a few rounds.

As always, the deck lists I use are taken from MobaLytics.

Sunday, May 17, 2020

The Spooky Bois Play - Resident Evil 3 - Part 1

After my wildly successful run of Resident Evil 2's remake back in early 2019, I couldn't possibly pass up the opportunity to go do a similar playthrough for Resident Evil 3.

Thankfully, my friends David Phillips and Andre Doucet were in agreement, and together The Spooky Bois are back in town.

Special thanks to Sam Callahan for working on this thumbnail for me as well.

Wednesday, May 13, 2020

Making Magic in the Arena - Jeskai Cycling

Every now and then, a deck comes to light that is so surprising in it's effectiveness that it takes seeing it in action to truly understand how powerful they can be. This is one of those types of decks.

That's right, we're staying in the bike lane with a Jeskai Cycling deck. Don't be fooled by the fact every non-land card in the main deck is either common or uncommon. In the hands of a good pilot, this deck can make miracles happen.

Allow me to demonstrate.

Decklist taken, as always, from MTGGoldfish.

Monday, May 11, 2020

Magic: The Gathering - Commander Night Playback - Choices, Both Good and Bad

Some EDH games don't take too long, only about an hour or so. Others can be marathons where the tides ebb and flow, each player taking their turn in the hot seat until someone is eventually able to establish that final lock to close out the match once and for all.

This week, my table played both of types of games last night. The first of which was the one that wrapped up quickly. I piloted a combo deck using Gyruda, Doom of Depths, and my opponents were Vial Smasher/Ikra Shidiqi (with Obosh as the companion), Jarad, Golgari Lich Lord, Mairsil the Pretender, and Mayael the Anima.