Friday, September 4, 2015

Interactive Friction: Watch_Dogs: Episode 21: Family Ties

This is the point where all of the many criticisms we've be directed at Watch_Dogs that to coalesce. Like the game, we start to tie up all of our loose-ends as we head towards the final stretch.

It's amazing that even after forcing his family to evacuate the city, because his revenge has made them into massive targets, Ubisoft still doesn't acknowledge how awful Aiden Pearce is as a person. That's really all I needed. All Ubisoft had to do was show that they were aware of the monster they had created.

I have to applaud Nikki in this scene. As Sam said, she's a saint for not blowing up at what happened in her life. She did nothing that would justify the need to be evacuated from an otherwise normal city. If Aiden Pearce has just stopped, like Nikki pleaded for him to do, she could just sit back in her house and deal with normal-people problems.

That tragedy is caused by our hero, ladies and gentleman. Enjoy.

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